This issue was known by Adobe for more than two years, but they push aside, call a quirk of design and ultimately avoid such question stated in this thread of attachment: & tstart = 0 Hit the button of the SPACEBAR or pause or stop during a multicam editing actually stop the edit, made a cut in your timeline (chronology) and then will be another camera (angle or shot), if you want only it or not! If it's a drawing, then its imperfect as Yes, you can work around it and difficulty about what you did, but why so you have to keep wasting time precious 'fixing' in such things? All is not supposed. They all handle editing multicamera in different ways but, having recently passed away from FCP7, and has worked on several modifications mulitcam, Premiere Pro CS6 (and CS5 and CS5.5) has serious problems with the multicam function that is broken right now (version 6.0.2) in first CS6 and fact editing multicam VERY frustrating experience and a lot less effective compared to the other NLE. Unfortunately, in the new Premiere CS6, with so many other great innovations, the question remains still makes it very difficult to do an editing multicam compared to Final Cut Pro 7, Avid, Sony Vegas, FCPX, etc. These first two issues above are what I searched Google in hopes of a solution to a problem plaguing Adobe Premiere Pro for years, literally. How to edit in Adobe Premiere Pro CS6 multicam? What is the best program editing for mulitcam or multiple camera editing? - The answer, as long as the question below is fixed, isn't Adobe Premiere Pro! From CS6 (version 6.0.2), this lack of 'design' or the 'weirdness' described below, multicam editing is very difficult and inefficient in Premiere Pro. If you plan to spend in FCP7, FCPX, Avid or another edition of Premiere Pro CS6 program, there are SEVERAL good reasons to do so, HOWEVER, if you deal with the edition of several cameras (multicam) so you think twice, until this problem is resolved. Premiere Pro CS6 - Multicam is BROKEN! vs FCPX, FCP7 (Final Cut Pro), Avid, Sony Vegas
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